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/ 2026

Pharmacist Training (VR)

This VR project, created using Unity, allows pharmacists to simulate interactions with two patients and answer their questions, taking into account their treatments and personal situations. For the project, I was responsible for the overall rendering, character and environment creation, animations, and lip-syncing.

Pharmacist Training (VR) — project hero
Pharmacist Training (VR) — project visualPharmacist Training (VR) — project visualPharmacist Training (VR) — project visualPharmacist Training (VR) — project visualPharmacist Training (VR) — project visual
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